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Старый ламповый фонарь Warhammer 40000 40k
2019-03-05 15:16:17
#News_lampPost #AoS 45-ти минутная готовность котаны! даже Вархаммер коммюнити уже приготовился. А пока можно прочитать советы по использованию Скавенов с их новым Батлтомом: https://www.warhammer-community.com/2019/03/05/mar-5-skaven-tips-from-tom-mawdsleygw-homepage-post-2/ "Skaven: Tips from Tom Mawdsley The new Battletome: Skaven has proven to be an inspiration for all sorts of Warhammer Age of Sigmar players. Tom Mawdsley – a veteran general of the Mortal Realms and captain for Team England in the upcoming European Team Championships is here to share his current army build – perfect if you’re looking for something fun (and deadly) for your next game… I’ve been playing skaven on and off for the last 15 years, so I was extremely excited when the new battletome was announced. The cogs started whirring and the old Clanrats were finally removed from their square bases… What attracted me to skaven initially was the wealth of options present for the Great Clans as well as the ability to build lists based around each faction if I wanted to specialise. I’d played every clan in some form or another in the world-that-was, and I was looking forward to bringing this experience over to Warhammer Age of Sigmar. For those who know me, I’m a competitive gamer at heart (and make no apologies for it). My initial ideas were based around massed bodies backed up with a Screaming Bell (or two!) to spread the immunity to Battleshock and provide some much-needed magic support. Although the competitiveness runs in my blood, I do enjoy playing with army lists and builds, having won events before with pre-battletome Maggotkin of Nurgle and other “niche” armies. I looked at the Skaven book as a real blank canvas with so many warscrolls and choices to make. During the release weekend for the battletome, myself and a few other mates got together to discuss army lists for an upcoming team tournament in London. We’d written a fairly balanced Skaven army with a mixture of magic, shooting and combat which looked great, and looked something like the following: Verminlord Warpseer with Ethereal Amulet Verminlord Corruptor Grey Seer 2 Warlock Bombardiers 20 Clanrats 20 Clanrats 20 Clanrats 2 Warp Lightning Cannons 2 Hell Pit Abominations I still think that’s a very good army list – however, it wasn’t quite where I wanted to start with the book, as I wanted to explore some crazier options first! I joked with my club-mates that I was just going to play with all 5 Verminlords (Lord Skreech Verminking, Verminlord Warpseer, Verminlord Deceiver, Verminlord Corruptor, Verminlord Warbringer) and some Clanrats! As usual, I was laughed at and told it wouldn’t work. Challenge accepted! To my dismay, I realised that using all 5 would result in having an illegal army list for matched play, as I would have one too many Behemoths in the army. This initially put me off the idea altogether until I sat down and had a real look at the battletome. The list with all 5 would’ve had a fantastic hero phase, being able to cast 12 spells. The issue would be that I’d run out of spells due to the “Rule of One” not allowing you to duplicate any spells cast. This gave me a challenge when it came to list design, as I needed to ensure that I wasn’t wasting points spent on casters without having to rely on the Malign Sorcery spells from each of the realms. I decided I was still going to play the army at the next tournament and came up with the following army list. Verminlord Warpseer with Master of Magic and Ethereal Amulet Lord Skreech Verminking Verminlord Corruptor Verminlord Deceiver Grey Seer 20 Clanrats 20 Clanrats 20 Clanrats Warp Lightning Cannon Warp Lightning Vortex Vermintide Geminids of Uhl-Gysh Soulsnare Shackles Quicksilver Swords I decided that the Verminlord that had to Scurry Away would be the Warbringer – I think he’s a fantastic Hero, but he shines more in an army that has a lot of smaller bodies. I’ve been a big fan of the endless spells for a while, and I figured that this was definitely a great list to use them in! The Warp Lightning Vortex is insanely powerful. With an effective range of 39” it can tag units halfway across the board, and when combined with the Warpseer’s Warpgale spell, it can really control your opponent’s movement phase and restrict the amount of board space in which they can bring their threats to bear. By combining them with the Soulsnare Shackles, you can completely encase an enemy unit, preventing them from moving at all. Meanwhile, the Geminids of Uhl-Gysh, Quicksilver Swords and the Vermintide are all great sources of mortal wounds and board control. The army plays similarly to the Changehost of old, with the ability to get your spellcasters into range for their extremely powerful, short-range spells. With the Grey Seer’s Skitterleap spell and the Verminlord Deceiver’s Dreaded Skitterleap, you have two opportunities a turn to send one of your Verminlords hurtling across the board. In tandem with your Gnawholes, your Heroes can get anywhere on the board quickly and start throwing endless spells around. This really gives your opponents tough decisions to make, especially if they start winning priority rolls. I’m a big believer in giving my opponents as many decisions as possible – the more decisions they make, the more likely they are to make a wrong one! The army certainly has weaknesses, in that it has the bare minimum of Battleline units in the form of Clanrats. Although they move quickly, they’re not especially resilient, and you need to use command points with the Verminlord Warpseer to keep them immune to battleshock. I took the list for its first run out at the Sheffield Slaughter tournament, where I won my first 4 games and lost my last one to Warhammer Community’s own Dan and his Beasts of Chaos. I’m looking forward to playing more games with the army, as it’s a really interesting army to use that gives you a wealth of options every turn, and each game will be played in a different manner. I’ll probably be giving the army a whole year of gaming to try to perfect my play with it – it’s definitely going to get better when I start putting the hours in. See you at a tournament soon! Thanks, Tom! If you’re looking to start a skaven army like this one, grab yourself a Verminlord today."


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