Эта запись была опубликована на стене группы "Старый ламповый фонарь Warhammer 40000 40k" 2020-01-30 16:56:27.

Посмотреть все записи на стене

Старый ламповый фонарь Warhammer 40000 40k
2020-01-30 16:56:27
#News_lamPpost #AoS #Faction_focus Поскольку мы не постили предыдущие две статьи про Гнев Вечноизбранного, то вот вам соляночка сразу из трёх. Общая информация: Книга описывает осаду Эйтпоинта Катакросом и добавляет инфы про сам реалм, тут же стандартный набор из новых батлпланов, 10 страниц покрасочных гайдов, нарративные правила для отыгрыша осад и табличку генерации поведения эндлесс спеллов, а так же для матчед плея 13 новых подфракций для Хаоса. https://www.warhammer-community.com/2020/01/28/wrath-of-the-everchosen-whats-in-the-bookgw-homepage-post-3/ Бэк: Осада Эйтпоинта - сюжетный виток, начавшийся в батлтоме Оссиархов. Катакрос атаковал когда Нагаш узнал, что бати не было дома. А не было его потому, что Архаон определил место заточения Слаанеш и отправился освобождать, однако после новостей про осаду всё бросил и вернулся оборонять свои владения от нежити. https://www.warhammer-community.com/2020/01/29/why-you-need-to-read-wrath-of-the-everchosengw-homepage-post-1/ 14 новых способов игры: Вернёмся к правилам, подфракций на самом деле 14: 1. Солянка из всех богов + 4 батальона. 2. Одна для Варангардов. 3-4. Кхорн. 5-7. Тзинч. 8-10. Нургл. 11-13. Слаанеш. 14. Одна подфракция специально для Бел'акора. https://www.warhammer-community.com/2020/01/30/wrath-of-the-everchosen-14-awesome-armiesgw-homepage-post-4/ Wrath of the Everchosen: What’s in the Book? This 104-page book is crammed full of amazing stuff for any fan of Warhammer Age of Sigmar. Let’s take a look at some of the highlights, including the culmination of a story that’s been a long time in the making, new rules to represent the harsh environment of the Eightpoints and siege warfare, alongside loads of new stuff for Chaos armies. The Background Wrath of the Everchosen takes a good, hard look at the Eightpoints, fleshing it out as much as any of the Mortal Realms. The book explains why this bizarre island is so important and how it became the nightmare hellscape it is now, offering an insight into the life of mortal worshippers of Chaos, well beyond what we’ve seen so far in Warcry. You’ll also find out what Archaon has been up to, as well as Nagash’s plans building up to this point. It finishes out with an action-packed account of the Death invasion and siege of major strongholds, culminating in a showdown between two of the most skilled generals and warriors in all of the Realms. Painting Guides Wrath of the Everchosen details new cults and sub-factions for the mortal and daemonic forces of Chaos. To help prepare them for battle, you’ll find a 10-page guide on painting some of them, including creating a Bone-tithe Nexus and some bases to match the unusual locations in the Eightpoints. The Rules If you fancy recreating these epic struggles on your own table, you’ll find a detailed set of rules, including unique Realmsphere Magic, Realm Commands, and Realmscape Features. If you want to try your hand at some of the iconic battles in the war, the book contains a set of eight Battleplans to help you do just that. You’ll also be able to add Roaming Monsters that attack anyone that gets too close, represented by referencing situational Behaviour Tables. Some lands across the Mortal Realms, like the Eightpoints, are saturated with ambient magic – so much so that Endless Spells don’t always diminish over time. You can represent this in the game in much the same way as Roaming Monsters, consulting a placement chart and rolling on their own Behaviour Table. They’re wild and unpredictable by nature, and each turn they may divide, dissipate, or burst with destructive energy. The Eightpoints is heavily fortified, and much of the action in the book is punctuated by protracted sieges. There’s a set of updated and expanded rules to represent Siege Warfare, strongholds, and new command abilities for both attackers and defenders. This section includes allegiance abilities for every Grand Alliance! If you’re a fan Chaos, you’ll want to dig in to battletome-level content for the many and varied forces of Chaos, including new Warscroll battalions, traits, spells and artefacts for all-daemon Legion of Chaos Ascendant armies, and 13 new sub-factions for both mortal and daemonic armies. You don’t have long to wait before you can get your hands on this book for yourself – Wrath of the Everchosen goes up for pre-order this Saturday! Whether you choose the forces of Death or Chaos, you’ll need a general to lead your forces. Choose your side and grab either Archaon Everchosen or Orpheon Katakros to get them ready for battle before the book comes! Why YOU Need to Read Wrath of the Everchosen Archaon and Nagash have been on an inevitable collision course throughout the various Ages of the Mortal Realms. Now, Wrath of the Everchosen tells the tale of the titanic forces of Death and Chaos throwing everything they’ve got into a war to control the Eightpoints and the crucial arcways they both need to complete their diabolical plans. Today, we’re going to give you a glimpse into the story… Where In the Realms Has Archaon Gone? Archaon has been somewhat missing during recent events in the Warhammer Age of Sigmar storyline, but he’s been busy! In order to dominate the Eight Realms, he needs to unite the Dark Gods once and for all, and there’s one who’s been conspicuously absent… The Everchosen believes he’s discovered the location of Slaanesh and is endeavouring to free the Prince of Pleasure when he receives a vision of the Varanspire aflame. Meanwhile, Nagash knows that he needs to take the Eightpoints eventually – the Shyish necroquake and the creation of the Ossiarch Bonereapers were merely steps towards this goal. When he finds out that Archaon has left his generals in control of that blighted place, the Great Necromancer knows the time to strike is nigh. In Battletome: Ossiarch Bonereapers, we learned that Katakros was planning to invade the Eightpoints, and this book details that very war. Treachery and Vengeance! When Archaon learns the Eightpoints is under attack, he hastens to return to his armies, enraged at Nagash’s perfidy and being pulled away from his vital mission. When he arrives, it’s at the forefront of the mighty Legion of Chaos Ascendant atop his three-headed mount Dorghar, the elite of his mortal warriors joined by daemonic hordes united in a common cause. The battles that ensue are truly epic, even in terms of the larger-than-life events we’ve seen in the Mortal Realms up to now. Where the forces of Nagash are cold, efficient and implacable, the armies of the Everchosen are zealous, reckless and aggressive. These armies are led by two of the most impressive generals the Mortal Realms have ever known: Orpheon Katakros, Mortarch of the Necropolis and Archaon the Everchosen, Exalted Grand Marshal of the Apocalypse – and the conclusion is far from forgone… The Backdrop to the Clash In addition to the ebb and flow of the war, in Wrath of the Everchosen, we also learn a lot more about the Eightpoints, formerly called the Allpoints before the corrupting power of Chaos changed it into a nightmare hellscape. The action of Wrath of the Everchosen takes place primarily in this benighted land, and the book explores it in great detail. Whether you find it fascinating or revolting, you’ll learn what happens when the worshippers of Dark Gods are left to their own devices. Warcry has already given us some insight, but now we see just how inhospitable the land has become, alongside how desperate and depraved the mortals who live there are. Wrath of the Everchosen has a lot of great content for every fan of Warhammer Age of Sigmar, as well as rules and campaigns for Death and Chaos armies. You don’t have much longer to wait to find out for yourself – it’s available for pre-order from Saturday! Keep an eye on the Warhammer Community website this week for more information about this cracking book. Wrath of the Everchosen: 14 Awesome Armies Wrath of the Everchosen has a LOT of content. Seriously. If you play Chaos, chances are, there’s something in this book for you. In fact, there are 14 new ways to play your Chaos army inside – so today, we’re giving you 14 army prompts to go with them – not to mention some tasty rules previews! Let’s jump right in. 1. The Legion of Chaos Ascendant: Alliance of Awesome Sure, we all love going mono-god – but what if you could put all of your Chaos daemons into a single army with its own allegiance abilities, like in Warhammer 40,000 or Warhammer Fantasy of yore? Well, now you can! The Legion of Chaos Ascendant is an all-new faction letting you mix and match the daemons of each Chaos God. Our recommendation? Take the “big four” named Greater Daemons – Kairos Fateweaver, Skarbrand, Rotigus and Shalaxi Hellbane – for a truly epic alliance. 2. Knights of the Empty Throne: Varancharge Varanguard are really, really cool. In the lore, each Varanguard is equal to (if not superior to!) a Chaos Lord – so why shouldn’t they be able to lead your army? With the Knights of the Empty Throne, all Varanguard units get the Hero keyword! Take one massive unit of the blighters and stock them up with your chosen command trait and artefact of power from the bespoke lists. 3. The Flayed: Indestructible Juggernauts Blades of Khorne forces are known for their offensive prowess – but with The Flayed, they’re terrifyingly durable too, gaining an additional +1 to their save after killing an enemy Hero or Monster! As Mighty Skullcrushers have a 3+ save to start with, we’d recommend using them to make up the bulk of your army – with a Lord of Khorne on Juggernaut, they’ll even count as Battleline units. 4. The Baleful Lords: The Bloodthirstening The Baleful Lords are a Khorne sub-faction where you can have five Bloodthirsters instead of four in a 2,000-point army. Need we say more? We’d recommend taking five Bloodthirsters of Insensate Rage for MAXIMUM BLOODSHED. 5. Unbound Flux: Magical Mayhem Unbound Flux forces are perfect for those fans of Tzeentch that love blowing stuff up with warpfire – so, all of them. When an Unbound Flux Daemon Wizard deals mortal wounds with a spell, you’ve got a chance to deal even more, so we’d recommend stocking up on sorcerers with powerful spell options like Gaunt Summoners and Lords of Change, as well as the Blue Scribes to nick particularly solid enemy spells. 6. Cult of a Thousand Eyes: Plans Within Plans If you don’t have a scheme within a plan within a plot within an enigma, are you really playing Tzeentch? We thought not! The Cult of a Thousand Eyes are perfect for master plotters thanks to a suite of nifty abilities – we’d recommend combining them with a Lord of Change and a Penumbral Engine (for the extra command points) for a battlefield commander that will not die! 7. Munificent Wanderers: Plague Grinder The Munificent Wanderers make your Plaguebearers really, really good thanks to their One Last Gift command trait. Throw this on a Great Unclean One and place him amid a few bricks of Plaguebearers, and your enemy will be forced to risk suffering a deluge of mortal wounds should they dare attack you! 8. Droning Guard: Nurgle Airlines Plague Drones are great – they’re fast, durable “even by the standards of Nurgle,” and deliciously disgusting. Use the Droning Guard sub-faction in your Nurgle army, and your Plague Drones will be even faster and even more durable. Cool, eh? 9. Blessed Sons: At The Double Trouble Blessed Sons armies are great for fans of Putrid Blightkings. We’d recommend grabbing a big block or two of 20, and using the Foul Conqueror command trait and a Feculent Gnarlmaw (which lets you run and charge!) to advance on the enemy double-quick. 10. Drowned Men: Nurgle Airlines II Ever wanted to field a force of nothing but Pusgoyle Blightlords? The Drowned Men are effectively the mortal version of the Droning Guard, giving you loads of Pusgoyle Blightlord-themed benefits, like a particularly nasty command ability… 11. Lurid Haze: Agonising Ambush The Lurid Haze have a really, really nasty ability that makes them a great choice for any Slaanesh army. D3 units get to strike from ambush at the beginning of each game. We’d recommend taking at least one unit of Seekers or Hellstriders, whose re-rollable charge makes them great for a first-turn assault. 12. Faultless Blades: Hell-spawned Hero Hunters Faultless Blades units are cracking at killing Heroes. You know who else is good at killing Heroes? Fiends of Slaanesh! These scuttling beasts deal extra damage to units with high Wounds characteristics – so we’d recommend grabbing loads of them for this army. 13. Scarlet Cavalcade: Corrupting Charge Multi-charging is one of the riskiest plays in Warhammer Age of Sigmar. What if your supporting units all make it into combat… only for your hammer to fail to do so? With the Scarlet Cavalcade, you won’t have to worry! We’d recommend taking paired units of Daemonettes and Seekers of Slaanesh, with the latter being able to re-roll their charges to make for a better roll for both them and their sisters. 14. Legion of the First Prince: Be’lakor and the B’oys Last, but not least, we’ve got an army just for Be’lakor! This army list writes itself thanks to its unusual and powerful ability that makes Be’lakor particularly awesome when surrounded by a sufficient crowd of adoring servants. Grab Be’lakor and a max-sized unit of Plaguebearers, Daemonettes, Bloodletters, Horrors and BAM – you’ve got a very solid army indeed. And that’s just the tip of the (baleful, daemonic) iceberg! To start building your own incredible Chaos armies, make sure to grab yourself a copy of Wrath of the Everchosen when it goes on pre-order this weekend!


rss Читать все сообщения группы "Старый ламповый фонарь Warhammer 40000 40k" вконтакте в RSS